Back to Chapter 12: Great Gnarled Tree/Lagoon
Chapter 13: S.S. Huntington II
- Once you have crafted the Ship, a new location opens, the S.S. Huntington II. Time to sail off to the great unknown! Who knows what strange lands one might discover?
- We had ninjas and their kin covered in Furoma; now it's the pirates' turn in the limelight. Yarr! The mice here are a mix of Tactical and Hydro types.
- You do not need any special cheese for this area; Brie will do fine. Now let's look at weapon and base choices.
- There is a trapsmith here; let's check it out. They sell two weapons, the Harpoon Gun and the Net Cannon, both of the Hydro type, and one base, the Aqua Base.
- At 664,000 gold for one of the weapons, you may not be able to afford them. So what do you use instead? If you have the PartyBot, use it here. If you don't, the Ambush trap doesn't do too bad here, as there are many Tactical mice here, some of which award a fair amount of gold. (They are, after all, pirates.) Or you can (you guessed it) go back to the Catacombs to make more gold.
- If or when you do have the gold, which should you buy? It's a bit of a toss up. The power bonus of the Harpoon Gun catch slightly more mice than the luck of the Net Cannon, but the luck may be useful for maximizing loot drops here and in the next locations.
- Regardless, there is an easy way of converting between the two. Smashing either weapon with your Hunter's Hammer will yield Launcher Parts. Crafting the Launcher Parts alone will construct the Harpoon Gun, and crafting the Launcher Parts with 1 Rope (from the Lagoon General Store) will construct the Net Cannon.
- The Aqua Base is notable for having the highest Luck of all available bases. Go ahead and buy it as it will be useful for maximizing loot drops.
- Catch the Bottled Mouse with the Compass, the Captain Mouse with the Telescope, and the Shipwrecked Mouse with the Sextant.
- Craft these items together to get the Ocean Navigation Kit. This is the key to the next set of locations, the Tribal Isles. You can then move on to the next chapter.
Continue to Chapter 14: The Tribal Isles
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